Nintendo sees profits rise thanks to successful Pokémon games
Nintendo has in the fourth quarter of 2016 more profit turned than in the previous year. The new games Pokémon Sun and Moon have there as possible.
This appears from the quarterly figures that Nintendo has presented (pdf). The company posted in the fourth quarter of 2016, with an operational profit of 32.3 billion yen, compared to 266 million euro. In the same quarter of 2015, made the company to 29.1 billion yen profit.
The higher profit comes after two quarters in which Nintendo’s loss turned. The increase in profit is probably due to the games Pokémon Sun and Moon, who 14,69 million times sold.
The sales of Nintendo fell to to 174.3 billion yen, converted 1,43 billion euros. In the same period in 2015 posted Nintendo a quarterly revenue of 221,5 billion yen.
Review: Pokémon Sun and Moon make great steps forward
The sales of the Nintendo 3DS game console rose. In the last quarter, we have 3.73 million copies of the 3DS sold. In 2015, there were 3.6 million.
Games on the Nintendo 3DS were generally more sold. In the fourth quarter went 27,55 million games for the device over the counter. This would mean that the new Pokémon games guarantee more than half of all software sales in the quarter.
The Wii U was considerably less sold the game console went 200,000 times on the counter. Nintendo announced previously but the 800,000 Wii U’s to manufacture, since the Switch in march 2017 on the market.
So game for your new Nintendo Switch
Nintendo brought in the last quarter, the smartphonegame Super Mario Run. According to Nintendo president, Tatsumi Kimishima, the game is now 78 million times. More
Super Mario Run is free to download, and then players after a certain number of levels once 10 euro have to pay to play. According to Nintendo, has had more than 5 percent of the downloaders this is done. That’s about 4 million people.
The smartphone division of Nintendo saw its sales in the last quarter, more than triple, to 7,28 billion yen (60 million euro).
Investors were critical about the business model of the smartphonegame, as players are only one time money could spend. In addition, it gave the game negative reviews in the App Store, because players thought that the game without paying could be played.
So you become even better in Super Mario Run